One of eight heroes

Emberward

Settles disputes quickly and warmly. Afterward there is no dispute, and usually no building.

Emberward, a hero wreathed in fire

How Emberward plays

Emberward wins before the other side has finished unpacking. It throws fire at anything that stands still, sends in attackers that swing the turn they arrive, and cheerfully spends its own Health to draw cards and hit harder.

Fire, applied directly
Spells and minions that deal damage to whatever you point them at, the enemy hero included.
Burns its own furniture
Several cards hurt your own hero in exchange for cards or bigger numbers, and the hero power hits harder on a turn your hero has taken damage.
No waiting period
Many Emberward minions can attack on the turn they are played, so the pressure starts at once.

Hero power

Searing Bolt

Deal 1 damage. Deals 2 instead if your hero has taken damage this turn.

Costs 2 mana. Usable once per turn.

From the Emberward deck

General Kira, a legendary Emberward card
General Kira Emberward · Legendary Vanguard. Deal 3 damage to the enemy hero and give all friendly minions +1/+1.
Stoke the Coals, a rare Emberward card
Stoke the Coals Emberward · Rare Deal 2 damage to your hero and draw 2 cards.
Channeled Pyroclasm, a epic Emberward card
Channeled Pyroclasm Emberward · Epic Deal 6 damage to 2 enemies.
Ashfall Wyrm, a epic Emberward card
Ashfall Wyrm Emberward · Epic Vanguard, Skirmish.

More cards on the way. Join Early Access to be first through the gates.