One of eight heroes
Verdant
Heals the land, and has since sent the land an invoice.
How Verdant plays
Verdant plays the long game. It heals through the early turns, grows extra Mana Crystals ahead of schedule, and then lands minions too large to argue with.
- Outlasts everyone
- Healing arrives on spells, on minions, on a weapon and on the hero power.
- Grows its own mana
- Some cards add an empty Mana Crystal, so the big turns come early.
- Too big to fence in
- The late-game minions have Overwhelm, which pushes leftover damage into the enemy hero, and the buffs make them larger still.
Hero power
Quicken
Restore 3 Health to your hero.
Costs 2 mana. Usable once per turn.
From the Verdant deck
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